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Write new reply Forum ~ Music Production ~ [Stereo Image] How to make it high, deep and wide? Forum rules!
[Stereo Image] How to make it high, deep and wide? [MUSIC]
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Registered: 23.Jan.04
Write new replySun 14 Nov. 2004 (10:29) [130.236.214.170] 1/7 quick link
Hi!

I need some help on how to make a song with a stereo image that is both high, deep and wide, like a big 3-dimensional room.

My songs tend to be very flat, and sometimes I wonder if all my instruments are in mono...

If I use Waves S1 stereo extender or the effect "Imager" it tends to make the sound wide. OK, so I think I've got that one covered. But how to make it deep and high?

For simplicity let's just talk about making this all happen to one instrument alone. Is it doable? If so, how?
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Atlantis
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Registered: 14.Jan.03
Write new replySun 14 Nov. 2004 (10:50) [203.118.142.160] 2/7 quick link
Kricke posted a similar question on the Renoise forums not long ago actually: link

As for how to make it deep, you have to use reverb. And height, well, to a certain extend reverb covers that too I guess. Good reverbs will give you a lot more space and warmth then your average cheap reverb unit though.

Based on your initial question, I'd say you're after a nice, convolving reverb. :yes: Check RAVE-n's VST topic, as there's a free one called SIR I think. Otherwise there's the Waves IR1. :love:
Atlantis [Atlantean Records .: extant music beyond existence]

Mixing engineer/multi-band professor
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Gopher
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Write new replySun 14 Nov. 2004 (10:57) [81.79.22.145] 3/7 quick link
Not to sound obvious, but also make sure you spread out your instruments as well. The hard part is though, to make sure that whilst you have stuff coming in left and right, is that overall the stereo image is centered. The reverb just fills in the gaps.
omg I now have a signature. OH NOES!
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Registered: 23.Jan.04
Write new replySun 14 Nov. 2004 (11:16) [130.236.214.170] 4/7 quick link
I'll try those ideas out. Thanks.

Sometimes when I play around with the delay of the Imager effect, and use different settings on different instruments the stereo image is all a mess. Say if I have three instruments, should is it important to have the same stereo delay settings on all of them? What can you allow to be different with the stereo settings of sounds, and what need to be the same in order to get that feeling of a big space?

This question applies both to stereo delays, reverbs etc.
Do you use the same reverbsettings for all your tracks and set is at as a send?

These are all questions boiling out of me 'cuase I reaaly want to have a nice open sound image in my songs.
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Atlantis
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Registered: 14.Jan.03
Write new replySun 14 Nov. 2004 (11:31) [203.118.142.160] 5/7 quick link
It's all about careful planning really. Yes, you want things to be different, and yet you also want things to fit together in one big happy space. I'm not sure there are any tips I can give for doing that though, as you really just have to experiment and find out yourself. Obviously to keep things sounding consistent, you have to keep effects and reverb the same. But for a bit of contrast you should also try some differences.

On top of that, compression also plays a part in getting a nice open sound in your tracks. :yes:

In your example of those three instruments, no, I wouldn't necessarily use the same stereo delay setting on each of them, but rather experiment by panning one more to the left, and the other more to the right. Or make one half or a quarter of the volume of the other, etc. Perhaps make the effect on one of them more prominent, while the rest is placed more in the background, creating a striking contrast rather than everything sounding the same and somewhat messy.
Atlantis [Atlantean Records .: extant music beyond existence]

Mixing engineer/multi-band professor
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Registered: 23.Jan.04
Write new replySun 14 Nov. 2004 (13:03) [130.236.214.170] 6/7 quick link
Atlantis wrote on 14 Nov. (11:31) :

It's all about careful planning really. Yes, you want things to be different, and yet you also want things to fit together in one big happy space. I'm not sure there are any tips I can give for doing that though, as you really just have to experiment and find out yourself. Obviously to keep things sounding consistent, you have to keep effects and reverb the same. But for a bit of contrast you should also try some differences.

On top of that, compression also plays a part in getting a nice open sound in your tracks. :yes:

In your example of those three instruments, no, I wouldn't necessarily use the same stereo delay setting on each of them, but rather experiment by panning one more to the left, and the other more to the right. Or make one half or a quarter of the volume of the other, etc. Perhaps make the effect on one of them more prominent, while the rest is placed more in the background, creating a striking contrast rather than everything sounding the same and somewhat messy.
Atlantis [Atlantean Records .: extant music beyond existence]

Mixing engineer/multi-band professor


OK. Thanks. Have played around with the tap effect and it adds some animation to my organ sound I tested it on. Exciting! :D
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Analysis
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Registered: 16.Mar.03
Write new replySun 14 Nov. 2004 (18:08) [62.58.116.36] 7/7 quick link
I resently discovered that you could simply use tow filters, one for the left channel and on for the right channel, right after your occs. Your occs need to be filtered anyway (even only a little).. then I apply some differences between the two filters and I got a cool stereo, without using delay :)

Anywayz, I dunno if someone mentioned that before though, since I did have the time to read the whole renoise-topic :P
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